Ultima 0: Akalabeth

Release date:
Platform(s): Apple II
Description: The Dark Lord Mondain has created and unleashed evil minions throughout the land. Answering Lord British's call, you must rid the dark places of these vile creations

Ultima I

Release date: 1980
Platform(s): Commodore 64, Apple II, IBM
Description: Mondain the Wizard wrought his malice over the realm. He had slain his own father that he might gain immortality and advance his dark dominion over the land. It was against Mondain that you first answered the call of Lord British, traveling through the Moongate to put an end to Mondain's shadowy plans.

Ultima II

Release date: 1982
Platform(s): Commodore 64, Apple II, IBM
Description: The triumph of good was short-lived, for Mondain left behind an apprentice and consort named Minax, a cold-blooded young woman whose ambition was exceeded only be her thirst for blood. Entire legions of evil creatures responded to her commands, bring misery to the inhabitants of Sosaria. You rose to the challenge, slaying Minax's vile minions by the hundreds until at last she too met her fate at your hands.

Ultima III: Exodus

Release date: 1983
Platform(s): Commodore 64, Commodore AMIGA, 8-bit Nintendo, Macintosh, Apple II, IBM
Description: Mondain and Minax had devised a treacherous scheme to assure their immortality throughout time. They had created an offspring known as Exodus who rose from the murky depths of the Great Ocean to unleash an assault of vengeance upon the world. Aided by the enigmatic Timelord, you foiled the mighty Exodus thus bringing an end to the Cycle of Doom begun by Mondain. The resulting peace and security led the city-states to band together and form the nation of Britannia.

Ultima IV: Quest of the Avatar

Release date: 1985
Platform(s): PC, Commodore 64, Commodore AMIGA, 8-bit Nintendo, Sega Master System, Apple II, IBM
Description: Lord British ushered in a new era of peace and harmony for the lands of Britannia. To do so, evil had to be vanquished not only in its physical manifestations, but also in the hearts and minds of all people in the realm. To do so, an Avatar - a shining example of virtue and heroism-was needed to show the way. Undertaking the task of unraveling the concepts of spirituality, you discovered the great Codex of Ultimate Wisdom and attained the title, Avatar. The newly discovered Codex was raised from the bottom of the Great Stygian Abyss. A fiery new island, the Isle of the Avatar, rose from the depths of the great sea. When the violence had passed, a shrine was built on the Isle of the Avatar to house the Codex forever.

Ultima V: Warriors of Destiny

Release date: 1988
Platform(s): Commodore 64, Commodore AMIGA, 8-bit Nintendo, Commodore 128, Apple II, IBM
Description: The acquisition of the Codex of Ultimate Wisdom created a karmic imbalance in the universe, resulting in the emergence of three sinister Shadowlords from the shards of the black jewel of Mondain. Their trickery and deceit allowed them to imprison Lord British in their underworld dungeon and compelled the leaders of Britannia to oppress the people. The once noble Lord Blackthorn became the human agent who fulfilled their evil intent. But because of your efforts to apply the principles of truth, love, and courage, you enabled Lord British to banish them and their agents from the realm of light.

Ultima VI: The False Prophet

Release date: 1990
Platform(s): Commodore 64, Commodore AMIGA, Super Nintendo, IBM
Description: As the Avatar, you ventured forth from the sunlit shores of Britannia to enter a Moongate only to discover yourself in the exotic and unbeknownst land of the Gargoyles. After nearly being sacrificed on a Gargish altar, you are rescued with the help of your friends, Iolo, Dupre, and Shamino. You discover that Lord British's liberation from prison caused a mass destruction of the underworld and opened up the world to the evil Gargoyles who have taken over the eight shrines. As you progress in your battles, you realize that the Gargoyles are not evil at all, but are trying to reclaim something they claim as theirs: the Codex of Ultimate Wisdom. Without the Codex, the Gargoyles' world is crumbling. Eventually, you conclude that in order for there to be peace, the Codex must be placed in the great ethereal void.

Ultima VII: The Black Gate

Release date: 1992
Platform(s): PC, Super Nintendo
Description: Lord British presents the first chapter in the third book of the award-winning Ultima saga. The Black Gate combines the sword-and-sorcery elements of previous adventures with those of murder mysteries and horror thrillers. You'll need to master the arts of investigation and detection to solver the secret of The Black Gate.

  • Full-screen view - everything in Britannia is larger and more richly detailed.
  • Totally mouse-driven interface - you can talk to characters without typing a single word.
  • A feast of sound and music - a dynamic cinematic soundtrack and digitized speech and sound effects.
Forge of Virtue

Description: (data disk to The Black Gate) The Isle of Fire has risen from the seas of Britannia. The challenges it poses, both monstrous and mechanical, have drawn you to its shores. Complete these quests and you'll return to Britannia as the most powerful character in the land, wielding its most formidable weapon.

Ultima VII: Serpent Isle

Release date: 1993
Platform(s): PC
Description: As the Avatar?, you thwarted the Guardian in The Black Gate. Eighteen months have passed since your seeming victory, but you now find yourself trapped in Britannia by the same circumstances that keep the evil at bay. Vital questions remain unanswered, and deep mysteries remain unsolved.

  • An original storyline that picks up where The Black Gate and Forge of Virtue ended.
  • A newly discovered realm of Britannia to explore, familiar in so many ways, yet all-new and totally unknown. Adventure deep into frozen wastelands and chart the mysterious, interdimensional Ethereal Void.
  • Larger close-up portraits (rendered in near-photographic detail), improved inventory control, new magical spells, a dynamic music score, and enhanced sound effects and speech - all combining to highlight the latest Ultima game technology.
The Silver Seed
Description: (data disk to Serpent Isle) The quest to save Serpent Isle takes you to a mysterious war-torn past that holds the key to the future. Complete these adventures, and you'll come back through time more powerful than ever before - with the Seed you need to heal the devastated land
Ultima VIII: Pagan

Release date: 1994
Platform(s): PC (3.5 floppy and CD-ROM)
Description: Time and again you've proved yourself a powerful threat to the Guardian's plans. Now you are imprisoned on a distant world where the forces of the Guardian hold absolute command. The rules are different here. Without allies or even a familiar frame of reference, you must learn to defeat the ruling Elemental Titans on their own terms in your quest to bring the battle to the Guardian. Key Features

  • A richer, livelier story in this luxuriously detailed world - we've condensed the essential elements into a fast-paced, thrilling adventure.
  • Intense magic and fantasy - you invoke runes, rituals, reagents and enchantments against an array of creatures from a deceptively small doppleganger to dire trolls and demons.
  • A close blend of fantasy and reality than ever before - real world physics and game play, including real-time combat where you make all the decisions.
  • A wide variety of movements that complement the greater role-playing realism. Leaping, climbing, running, throwing and combat are more convincing than ever.
  • Alone in a strange world - without any companions, you must rely on your own strength, dexterity intelligence and magical abilities to interact with natives who have their own lives and schedules.
Incredibly smooth and lifelike animation - 400 frames of art per character (1200 frames for the Avatar) and 10 times the character art of any previous Ultima.


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